TrafficManager
33.99 USD
Description
π¦ FreeTime_TrafficManager
Your world, your rules β traffic and ambience in one place.
FreeTime_TrafficManager bundles a server's world control: pedestrian and vehicle density, NPC behaviour, police dispatch, trains, time- and weather-based traffic, ambient scenarios and NPC relationships β all live in the admin panel, distributed to every client via StateBag. A vehicle protection makes sure player and job vehicles stay untouched by the changes.
β
StateBag-driven, modular, with a custom admin panel β settings take effect live, no restart.
β¨ Features
| π Traffic & NPC density | Vehicle and pedestrian density global or scenario-based, remove vehicles from generators. |
| π Time & weather | Traffic based on time of day (schedule) and weather (multiplier per condition). |
| π Dispatch & NPCs | Toggle 14 dispatch services individually, NPC weapons/aggression, random cops, block NPC events. |
| π Trains & radio | Metro/freight trains (frequency & speed), vehicle radio disableable. |
| π Scenarios & relationships | Ambient scenarios (smoking, phone β¦) and NPC relationships (gangs, cops, civilians). |
| π‘οΈ Vehicle protection | Player/job vehicles are detected (StateBag, decorator, DB plate, whitelist β¦) and protected. |
ποΈ Admin panel
Open the panel with /trafficmanager (or /tm). All settings take effect live and live in the DB β no restart.
What you control
| Area | Settings |
|---|---|
| Traffic & pedestrians | Vehicle/ped density (global & scenario-based), remove vehicles from generators (radius). |
| Trains | Metro/freight lines on/off, frequencies, speed. |
| Dispatch | Toggle 14 police/emergency/military services individually. |
| NPCs | Weapons, aggression, random cops, block NPC events. |
| Radio | Disable vehicle radio. |
| Time & weather | Traffic by schedule (timeTrafficSchedule) and weather multiplier. |
| Scenarios | Toggle ambient scenarios (smoking, phone, yoga β¦). |
| Relationships | Set NPC relationships (gangs, cops, civilians β¦) to level 0β5. |
| Zones | Location-specific overrides. |
| Vehicle protection | Detection of protected player/job vehicles. |
β οΈ
blockNpcEvents also blocks task assignments from third-party scripts β enable deliberately only.
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