Smoke

20.99 USD

Smoke

Description

🚬 FreeTime Smoke

Light up, take a drag, relax – smoking with style.

FreeTime Smoke adds real smoking roleplay: cigarettes, cigars and joints, each with smoke particles, a lighter animation and – for joints – a weed-high system. All smokeables run through one generic controller; new kinds are just a config entry away.

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StateBag-based: each smoker puts their state on their own ped – all nearby clients render prop & particles locally. Scope-based, late-join correct, almost no network load.


✨ Features



🚬 Multiple kindsCigarette, cigar, joint – freely extendable via Config.Types (item, props, timing, effects).
πŸ’¨ Smoke & colorParticles on the prop and when exhaling, tintable per item (e.g. purple haze).
πŸ”₯ LighterLighting animation with a fire effect; optionally requires a lighter item.
πŸ–οΈ Hand & mouthMove the smokeable between hand and mouth, drag with a natural gesture, cooldown against spam.
🌫️ Weed highJoints trigger a high: timecycle effect, armor, "spaced-out" driving – all configurable.
πŸ”” Your own notifyNotify & help run through the config – ox_lib, ESX or your system.
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