Smoke
20.99 USD
Description
π¬ FreeTime Smoke
Light up, take a drag, relax β smoking with style.
FreeTime Smoke adds real smoking roleplay: cigarettes, cigars and joints, each with smoke particles, a lighter animation and β for joints β a weed-high system. All smokeables run through one generic controller; new kinds are just a config entry away.
β
StateBag-based: each smoker puts their state on their own ped β all nearby clients render prop & particles locally. Scope-based, late-join correct, almost no network load.
β¨ Features
| π¬ Multiple kinds | Cigarette, cigar, joint β freely extendable via Config.Types (item, props, timing, effects). |
| π¨ Smoke & color | Particles on the prop and when exhaling, tintable per item (e.g. purple haze). |
| π₯ Lighter | Lighting animation with a fire effect; optionally requires a lighter item. |
| ποΈ Hand & mouth | Move the smokeable between hand and mouth, drag with a natural gesture, cooldown against spam. |
| π«οΈ Weed high | Joints trigger a high: timecycle effect, armor, "spaced-out" driving β all configurable. |
| π Your own notify | Notify & help run through the config β ox_lib, ESX or your system. |
βΉοΈ
Next: Installation Β· Configuration.
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