Campfire

13.99 USD

Campfire

Description

πŸ”₯ FreeTime Campfire

Item out, campfire on – immersion on point.

FreeTime_Campfire lets players place a campfire from an item, light it, extinguish it and disassemble it again (the item comes back). Optionally a firewood system makes the fire go out after a while unless someone adds wood.

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Framework-flexible: ESX or QB, inventory via ox_inventory or qb-inventory, interaction via ox_target or qb-target – switchable in the config. The fire prop is included (streamed ytyp).


✨ Features



πŸͺ΅ Place & disassemblePlace from an item – with free placement controls (move, rotate, height) – and disassemble again (item back).
πŸ”₯ Light & extinguishToggle the fire on/off via target.
🌲 Firewood systemOptional: the fire burns only for a limited time and must be kept alive with wood – including a warning.
⏳ ProgressbarBuild/disassemble with a clean progress indicator (ox_lib).
πŸ”— Framework-flexibleESX/QB, ox/qb inventory & target – chosen in the config.
πŸ”” Your own notifyMessages go through the Notify function – ESX, QB or your system.
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