PickItUp

13.99 USD

PickItUp

Description

🎩 FreeTime PickItUp

Your hat flies off in a fist fight – and you simply put it back on.

In GTA V a head/neck hit knocks a hat, cap or glasses off your character. Without a script you only get them back via a skin reload (usually an admin command) or in the clothing store. FreeTime_PickItUp fixes exactly that: it takes over the knock-off in a controlled way, drops the lost item as a visible ground prop and lets the owner put it back on.

βœ…

Framework-agnostic (no ESX/QB required), StateBag-based (no constant polling) and fully configurable via config.lua.


✨ Features



🎯 Clean knock-offOnly head/neck hits (optionally melee only) knock the hat/glasses off – reliable, no false triggers.
πŸ‘€ Visible to everyoneThe lost item lies on the ground as a prop – every nearby player sees it.
πŸ–οΈ Flexible pickupox_target on the prop, ox_target on yourself and/or a keypress – freely combinable.
⏱️ Time & rangePickup only within a time window and nearby – after that the item is gone (as without a script).
🧠 No stale bugThe original (drawable/texture) is captured at the moment of the hit – changing outfit beforehand doesn't matter.
πŸ”” Your own notifyNotify and help output are swappable in the config (ox_lib, ESX or your system).

🧩 How it works (in short)

  1. 1.A head/neck hit is detected.
  2. 2.The currently worn hat/glasses (drawable + texture) is remembered and removed.
  3. 3.A ground prop is distributed β†’ everyone nearby sees it.
  4. 4.The owner picks it back up via target/key β†’ the original is re-applied and the prop disappears.
ℹ️

Next: Installation Β· then the Configuration.